An intense survival horror experience based on light and dark, The Mors is a terrifying dive into the unknown.
You fill the shoes of Jack, who has been sent to find a missing coworker only to become trapped within the rotting husk of a long abandoned silver mining estate.
Attempting to escape, you find yourself delving ever deeper into the darkness. As you traverse through diverse locations and horrific events, you must try and survive as the light grows faint, and the grotesque sounds around you grow ever louder.
You’re in their world now. And they’re coming for you.
The Game
Light is your lifeline, how you choose to use it will often determine if you shall live, or die.
Use lights in the environment to your advantage, be it simply to see, or to slow down the horde of twisted abominations that hunt for you in the dark.
Gather items to use for various purposes as you try and find a way out, be it tools that allow you to overcome obstacles and progress into new areas, new light sources with unique effects, or healing tonics to dull the pain.
The deeper you delve, the more intense your situation becomes. Finding light grow more difficult, and the lurking horrors grow more numerous.
Hidden items may be found off the beaten path that provide distinct advantages, while journals left behind can reveal the lost history of this place long forgotten.
Details
Single Player
First Person
15 Achievements to unlock
3 difficulty levels
Save & load progress anytime
Random encounters & items
In-depth fully readable journals (optional)
Content Warnings
Moderate Blood & Gore: Blood on screen when taking damage as well as visible trauma to the player’s body. Some bones and corpses are displayed within certain levels.
Moderate Violence: Enemies and the player may physically attack one another. Various causes of death are experienced such as impalement, explosions, falling from great heights, and implied evisceration.
Intense Horror: Randomly roaming enemies with violent encounters. Scripted & un-scripted jumpscares will occur. Running, hiding, and being attacked are common occurrences. You are forced to face your fears in order to progress.